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Seriously, there are no spoons in this game at all….. woah…… Much like the star of the Matrix Trilogy, Keanu Reeves, Matrix Rampage is far from profound, lacks depth, and is rather monotonous…. but it sure is pretty. In the game you play as Neo, battling in a multi-floor building against an endless supply of agents armed with guns, swords, staves and even the plants and furniture found in the building. The best thing about this game is the level of interactivity you have with the actual level. EVERYTHING takes damage. You can strip the walls down, break the floors, smash the furniture, etc. And anything that isn’t actually PART of the building can be picked up and used as a projectile. The music is a typical flash-game techno loop, which is forgivable in a Matrix game I think. The sounds are your basic punch and groan brawler effects and really go well with the classic, arcade-style, pixel art. While the art is very pretty, there’s not a ton of variety. All the agents are the same sprite, all the floors in the building recycle the same wall, door, stairwell graphics, etc… The gameplay itself is very oldschool brawler, ala Double Dragon. You can walk, run and jump, pick up any weapons or health packs you want, and mash the crap out of the attack button. Like I said… there’s not much depth to it, but with all the different weapons you can grab, and the stuff you can smash you can easily milk a half hour of enjoymeny out of this game. Short-term fun aside, the game really lacks any sense of accomplishment. You don’t get any real sense of urgency or progress aside from tracking how many kills you have, and last time I checked… counting wasn’t that fun. With the mechanics in this game I REALLY hope Gamebrew is planning on expanding it to have a ton of levels with even more stuff for me to smash. I want to feel like a drunk Mel Gibson at a bar mitzvah god damnit!
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December 10th, 2006 at 12:01 pm
I thought this game wasn’t too bad, apart from the fact the whole point is to get the high score, which, I must state, is nigh impossible. It’s just another one of those games that really doesn’t keep you playing.