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March 7th, 2007

Five ’til - Posted by _altr_

Five ’til by JMTB02 is a nice addition to the “4 sec games” genre but with an actual plot and a bit more than 4 seconds to know what the hell is going on. Around 30 seconds per level, which is nice for old and bitter people like me.
Nice action and decent art. While it could be spruced up art wise it in no way detracts from the great game play. Some better backgrounds and better explosions would flesh it out more, but you’re going so fast trying to get crap done you hardly notice it, unless some dumb reviewer mentions it then you can’t help but notice.

Sound effects and audio are well played except after I beat the game and listened to the end music for 10 minutes before I closed the window. Other than me zoning out, nothing annoying with what you hear.

ANGRY FIST SHAKING MOMENTS: for some parts where you have to use the mouse I REALLY wish I could see what part of the icon that got changed I’m actually using. The wire cutting took me several tries because it’s different than the glass cutting. Not sure if that’s just a minor bug but yeah, on the wire cutting it should show where your actual arrow cursor is for the hit area, where you click.

Other then that, game play was freaking great. Combining several different aspects of game play I loved helped. I like this approach better then the 4 sec games (which I won’t link cause I don’t want to remember that much to beat a game) as you get some time to learn the controls. I might just be old and bitter though. I also like how if/when you lose a level you start back with the same amount of time remaining when you started that part. Great game to play and get better at, mostly for me since I want to get better then a -C, haha.

[ Play Five 'til ]

Score: 8/10

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8 Responses

  1. Rackham Says:

    the art is far from “descent”. a much more correct way of describing it would be something along the lines of “looks like something my slightly retarded 5-year old cousin could have drawn, if he wasn’t paralyzed from the neck and down”. jmtb02 really needs to get an artist for his games… I mean, look at the exploding planes, that’s just down right embarassing. The concept, on the other hand, is ok, but to be perfectly honest, the game isn’t the least bit fun to play. You can do better, jmtb02!

  2. Rackham Says:

    you don’t have to point out that I misspelled “decent”, if you were about to

  3. Psycho Goldfish Says:

    Don’t worry, we won’t point out that you are a retard, we’ll just review a game you made 100% by yourself and express how glorious your talents are…. oh wait…..

  4. jmtb02 Says:

    I really appreciate the review guys. Thanks for the comments. Yeah, I know, I need an artist, but I want to practice my art and get better. I don’t feel like that will happen if I get an artist, I love Flash and want to only get better at my weak point.

    But once again, thanks :) :). I’ll plug WGM in an upcoming news post.
    -John

  5. Rackham Says:

    PG, for all you know, you might already have done that…

  6. Rackham Says:

    (ahem) but even if you haven’t, that doesn’t make my criticism any less valid.

  7. Rackham Says:

    but it’s cool if jmtb02 wants to try and become a better artist, but I just think it’s good if he realises he’s doing it at the expense of the quality of his games. still cool though.

  8. _altr_ Says:

    Rackham- Shut up and play the game. IT IS A GAME THAT IS A GAME, it’s also a game on the internet that is a FREE game.

    Also, the only way coders get good at drawing is if they drink. That’s why when PG does solo projects they look good ;).

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